![]() It would take a hack to remove it and the Citra team have been opposed to hacks in every conversation I've been lucky enough to have with them. (I have no clue about Echoes at the moment) Sadly the issue isn't a "bug" per se as it's an AA effect the developers coded in (they've done this in sun/moon too) and that is simply being multiplied as it should be. ![]() This is.really really bad in awakening and little less bad in Fates. This is exasperated by a weird bug in Citra (as a whole) that slows performance the longer you play (particularly noticeable in a game like FE where you will play MANY hours).įurthermore both have a "ghosting" issue with models if you are playing above native resolution. Awakening and Fates both have major slowdowns linked to magic and transformations in battle animations.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |